![]() In future games, the frequency of moves should be toned down slightly. Even though the amount of transfers is frankly ridiculous at times, it means that the field is different every season and we can see scenarios we probably won't in the real sport. This small addition is a giant stride in the right direction for Codemasters, as it keeps the game fresher for longer. Codemasters never mentioned that AI drivers could change teams before the game was released, which was arguably a missed opportunity, but everybody in the F1 gaming community is glad it's a part of F1 2019.
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